Sunday, June 5, 2011

Week 9A

I think that one of the problems with our gaming presentation, the Alien Trivia Game with mini-games thrown in the middle of the game, is that the game just didn't seem that fun.  I certainly don't think that I would ever play it, and can't envision too many people wanting to play something like this.
One of our faults is that our group decided to add some bullshit "use this game as a study tool" objective, instead of treating it like an actual game.  There's NOTHING fun about study tools, no matter how hard we try to make it fun.
The rules of the game, I feel, were pretty clear.  Answer the questions and move through levels, and survive stupid mini games at random points in the game.  The mechanics were pretty straightforward too, use your mouse to answer questions, and then the same controls for the mini games that has been used in the same games for decades now.  But I don't feel as if the goal was portrayed as well as it could have been.  To be honest, I couldn't even tell you what our main goal was.  Something about connecting with your classes to study better for the test, but then if you win the mini games you get to choose a new subject to answer questions about.  If you're using this game as a tool to study for a test, why would you want to change subjects after playing some half-assed mini game?  Don't you think that you would want to continue studying the one topic you were originally wanting to expand your knowledge on?
Overall, I think that our game was basically awful, and forget doing work on it, I think that the idea should be scrapped and completely started over.  Thank goodness we actually didn't have to make this game, that would have been a disaster...

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