Friday, May 13, 2011

Bonus Thing


Here is proof that I went to that convention thing.  It seemed a lot more like a high school science fair than a media showcase.  To prove that I didn't just take a picture up top of the entire event, I also took a picture of one of the art displays.  Today was a good day.

Tuesday, May 10, 2011

Week 5B

Unable to do the entire assignment to the full standards, just trying to pick up some points here.

In this scene of The Good, The Bad, and The Ugly, implied lines are masterfully used, as each character stares each other down.  Yes, the actual lines give everything shape and make every visual aspect of the scene distinctive from everything else, but the implied lines really tell the story in this scene.  Through the stare downs, intensity is built, and it's almost like we know exactly what is going through each character's head, just from the movement of their eye's and which direction they are looking. 
Space is also emphasized, showing us the great scope of the scenery around them.  By showing wide shots we get a sense of the space, a sense of the massive cemetery that the three characters are at, which not only shows the scope of the world around them, but the scope of the matters at hand.

Week 6B


I do not own a Mac computer, and do not have the resources at the moment to create an audio commentary, and I'm going to get a poor grade on this assignment anyway, so I'll write out a short essay hitting all of the requirements.  Being against copyright infringement is a good excuse, too.

I do not really play video games anymore, but Zelda: Ocarina of Time, one of my favorites from years ago, stands out as doing pretty much everything right.  In the video posted, the first part of the Shadow Temple, the color plays a crucial part in creating the mood.  The Shadow Temple was a very dark, gloomy part of the game, meant to instill fear and loneliness into the player.  By using a very dark hue of colors, browns, blacks, greys, very little brightness in comparison to the rest of the game's world, and very saturated colors, the game designers create a very bleak and dead environment, which is the exact mood they aimed to portray in the dungeon.  In contrast, the character runs around with a very bright hue of colors, and really stands out against the dark and gloomy dungeon.

Week 5A


The original image by Ben Goosens portrays a bizarre image of a house floating, with a person standing nearby and a skyline far in the distance. I was not drawn to this particular image individually, but rather the entire collection of works by Goosens. They are unique and interesting and dark and twisted, and this particular image seemed like it would have been a good fit for this one assignment. I chose to frame it the way I did to eliminate certain visual topics for this assignemnt.
First of all, the original image is a great example of space in artwork. There are the objects like the house and bird in the foreground, and then very far away is the skyline, and the picture possibly continues even deeper than that. In the re-framed image, I have eliminated this space, by putting all of the focus on just the floating house. The re-framed image is much more flat, less deep than the original image, it is just a solid shot of the floating house, no skyline or clouds in the distance to give us any idea of the world around the house.
Secondly, the shot type changed in the re-framed image. Originally, the image was an extremely wide shot, showing a huge vast scope of the entire world portrayed. In the re-framed image, which in comparison is a close up of the house, it could still possibly be considered a wide shot, or a medium shot, we don't know though, since we have no idea of the house's surroundings.
Finally, re-framing the shot takes away from the original's visual intensity. The original image the house was very ominous, and carried a lot of weight in the entire picture. The re-framed image, however, the house seems a lot less intimidating, because it is compared to nothing. Sure, it is still an intense looking house, but we don't see the spooky skyline, or the dark character, or the city in the background, or the great shadow that it casts.